Category : UX
Posted by:John W. Williams March 5th, 2015
This is a guest post by John W. Williams, User Experience Designer at IBM. This blog was first published on www.johnyux.com and has been published here with the author’s permission. As a user experience designer working on large, enterprise projects, I have been thrilled with the increased focus of enterprise UX. I saw 2014 labelled as the “year of the enterprise user experience” in Richard Smith February 11th, 2015
Mobile UX ( User Experience) has significantly shifted a new gear in human computer interactivity. Especially with consumer apps that are beginning to look and feel more realistic and natural from a users point of view. But, on the other hand, Enterprise apps are just beginning to catch up with. However the dawn of new age mobile technologies and the … Continue reading “7 Keys To Get Your Enterprise App UX Right”
Topics : UX
Posted by:Nithin Rao July 23rd, 2014
This post is part of a series (read parts 1234567 ,8 ,9 ,10 and 11 here) on building forms in mobile apps. There are several interesting ways in which we can validate form inputs on a mobile app. Keeping in mind the several … Continue reading “Handling Submissions and Validations in Mobile App Forms”
Posted by:Nithin Rao June 27th, 2014
This post is part of a series (read parts 1234567 ,8 ,9 and 10 here) on building forms in mobile apps. We have heard of all kinds of management practices in use but I guess this term of ‘Space Management’ is … Continue reading “Ideas For ‘Space Management’ In Mobile App Forms”
Posted by:Nithin Rao June 24th, 2014
This post is part of a series (read parts 12345678 and 9 here) on building forms in mobile apps. As I mentioned in the previous article of this series, Time and Space are two extremely important considerations while designing a mobile app. We … Continue reading “Being the master of space in your mobile app form!”
Posted by:Nithin Rao May 30th, 2014
This post is part of a series (read earlier posts here) on building forms in mobile apps. Hi there! For today’s post, I have picked some random things that crossed my mind the other day and which I felt were worth sharing as tips for building forms in mobile apps. Let’s take a look: Continue reading “4 Features Your Mobile App Form May Be Better Off With!”
Posted by:Richard Smith May 23rd, 2014
Living in the Boston area pretty much forever, I have been a regular consumer of news from the Boston Globe and affiliated companies. They created Boston.com and recently released a mobile app which I installed on my Samsung S4. I have never, ever seen such a piece of junk. Extremely disappointing. Why? They clearly did not test the Continue reading “Why The Boston.com Mobile App Failed To Impress A Patriots Fan!”
Posted by:Nithin Rao May 15th, 2014
This post is part of a series (read earlier posts here) on building forms in mobile apps. The challenges brought about by the small-sized screen of the mobile device coupled with the interesting touch gestures it supports, has prompted designers to unleash their creativity and come up with various interesting screen widgets and form controls to be used … Continue reading “Touch Gestures – Are Your Mobile Forms Using Them Well Enough ?”
Posted by:Nithin Rao April 24th, 2014
This post is part of a series (read parts 1, 2 and 3 here) on building forms in mobile apps. Good mobile app design is all about making the user do as little ‘work’ as possible. Mobile app users are on-the-move and don’t have as much time as they probably would when … Continue reading “Building Forms In Mobile Apps – Part 4”
Posted by:Jyoti Trehan April 23rd, 2014
Agile methodology started evolving in late 90s and has had a good gestation period. UX, on the other hand, came much later. Taming both concepts for co-existence is still an art that needs to be perfected. Organizations are trying to formulize best practices to fit in UX work and workforce in the Agile execution of projects. UX isn’t really very new. … Continue reading “Agile and UX – Is there a generation gap or are they pals?”
Topics : UX

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